This means that examplescript.pex (a) from mod loaded up will loose a conflict against examplescript.pex (b) further down in you MO left panel. Those that are loaded further down in you MO left panel view (up in this reversed view) will win conflicts. MO left panel resource priorities determine with resources - scripts, textures, meshes etc. I can see that you have tried to sort it out. I do not say that in a bad way, your reply made it obvious that you have not yet fully figured out what it does. Your Resource Priority view is bit painful to look at. Wrong positions can lead to freezes and crashes.
Your Real Shelter files are not being loaded in correct positions in your load order. SKSE memory tweak should replace SMME, unless you have third party tweak that changes it (pointing toward conversation around Crash Fixes, which is occasionally very misleading, because they are actually talking about entirely different things.) Publicado originalmente por Ilja:The problem here is that your files are not managed correctly.